Munitions are special, number-limited weapons used by both sides of the war, encompassing a variety of missiles, mines, and special weapons.
List[ | ]
Name | sides | Cost | Speed | Range | Firing delay | Magazine stack | Salvo size | Guidance | Hull damage | Armour damage | Subsystem damage | AOE |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Guided Missile | Both | 0 | 500 m/s | 10000m | 2s | 20 | 4 | Target | 6 | 6 | ||
Torpedo | Both | 60 | 1000 m/s | 100000m | 0.5s | 60 | 10 | Unguided | 4 | 4 | ||
PCM | Both | 40 | 350 m/s | 10000m | 1s | 8 | 1 | Sentry | ||||
Nuke | Both | 120 | 400 m/s | 60000m | 5s | 1 | 1 | Target | 160 | 160 | 15 | 1500m |
Armor Piercer | Both | 40 | 650 m/s | 80000m | 1.6s | 21 | 4 | Target | 1 | 12 | ||
Proximity Mine | Both | 60 | 450 m/s | 8000m | 1s | 10 | 1 | Sentry | 40 | 1000m | ||
EMP Mine | Colonies | 60 | 450 m/s | 800m | 1s | 6 | 1 | Sentry | Damage | 200m | 6 (all subsystems except for CIC) | |
Debris Mine | 60 | 450 m/s | 800m | 1s | 6 | 1 | Sentry | Varies (negligible to capital ships, extremely dangerous to squadrons) | 400m | |||
EMP Generator | 60 | 4000m | 2.2s | Unlimited | 1 | Ship-bound | 8 (all subsystems except for CIC) | |||||
Clusterbomb | Cylons | 40 | 450 m/s | 8000m | 2s | 32 | 6 | Target | 2 | 2 | 5 | |
Homing Cluster Mine | 80 | 450 m/s | 600m | 1s | 10 | 1 | Sentry | 80 | 500m | |||
Comet PCM | 60 | 600 m/s | 10000m | 1s | 10 | 1 | Unguided | |||||
Scrambler | 40 | 450 m/s | 800m | 1s | 8 | 1 | Sentry |